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⇨ Paperback [ ⑉ Theory of Fun for Game Design ] For Free ⩆ ePUB By Raph Koster ⪹

⇨ Paperback [ ⑉ Theory of Fun for Game Design ] For Free ⩆ ePUB By Raph Koster ⪹ ⇨ Paperback [ ⑉ Theory of Fun for Game Design ] For Free ⩆ ePUB By Raph Koster ⪹ Raph Koster is a veteran game designer who has been professionally credited in almost every area of the game industry He s been the lead designer and director of massive titles such as Ultima Online and Star Wars Galaxies and he s contributed writing, art, soundtrack music, and programming to many titles ranging from Facebook games to single player titles for handheld consoles He has worked as a creative executive at Sony Online and Disney Playdom, and in 2012 was honored as an Online Game Legend at the Game Developers Conference Online. Theory of Fun for Game Design

 

    • Theory of Fun for Game Design
    • 3.4
    • 267
    • Paperback
    • 299 pages
    • Raph Koster
    • English
    • 11 December 2017

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